Delete current progress in fate stay night visual novel
- DELETE CURRENT PROGRESS IN FATE STAY NIGHT VISUAL NOVEL MOVIE
- DELETE CURRENT PROGRESS IN FATE STAY NIGHT VISUAL NOVEL SERIES
This section may need to be rewritten to comply with Wikipedia's quality standards. If a quest is failed or a Servant is defeated in the arena, the player receives a "bad ending". The main narration is also conducted through text information offered to the player, located between the stages of the active game process. The dialogue system in the game is built similar to the visual novel genre, where there is an extensive system for selecting replicas that further develop the relationship with the Servant. The player may also purchase items in the academy. Throughout the game week, the player can gain info on enemy servants thought their interactions with their master in the academy.
DELETE CURRENT PROGRESS IN FATE STAY NIGHT VISUAL NOVEL SERIES
When a certain number of battles are held with a certain type of opponent, the player gets the opportunity to see part of the opponent's action combination before choosing their own series of moves.
If these missions are completed within the prescribed period, the player is allowed to battle with an enemy servant controlled by artificial intelligence at the beginning of the next game week. During one game week, the player is offered two mandatory quests, consisting of finding items in the territory of Arena levels. When all enemies are defeated, the player is rewarded experience points and in-game currency. The arena is a dungeon filled with AI enemies. ĭuring a battle a Master can maintain their Servant with the help of "permanent effect" items and "code spells" - magic that enhances certain characteristics of the Servants. In addition to the main interactions, servant characters have special types of attacks called "noble phantasms", which require the expenditure of magic energy points. In the case of three consecutive successful actions, the character is provided with an additional attack that does not take into account the resistance of the enemy. After the series of actions are chosen by each side of the battle, they are compared against each other before the defeated side is damaged. There are three main types of interaction: "Attack", "Protection", and "Breakthrough". A fight consists of separate sections, and before each of them begins, the Master is asked to select a sequence of six actions for the Servant to execute on the playing field while the enemy retaliates. Battles take place as isolated in-game events with a single opponent (either a dweller or another Servant). ĭuring battles, the player's character, called the Master, directs their Servant to reduce their opponent's health points to zero. The game features two main modes: "Arena", in which the player fights against AI opponents, and "Academy", which is storyline-driven. Empty boxes correspond to the appropriate commands the player needs to input to overcome the opponent's commands.įate/Extra is a single-player three-dimensional Japanese role-playing game in the dungeon subgenre. Īn example of Fate/Extra's turn-based battle system. An anime adaptation of the first game was produced by Shaft and aired on Tokyo MX and affiliate stations from January 28 to July 29, 2018.Īs of 2020, a remake, Fate/Extra Record, is being developed by Type-Moon Studio BB and will be released on "Current Generation" consoles at an unspecified date. The game was followed by Fate/Extella in 2016.
DELETE CURRENT PROGRESS IN FATE STAY NIGHT VISUAL NOVEL MOVIE
The opening movie of CCC was directed by Akiyuki Shinbo and produced by Shaft. Instead of being a direct sequel, CCC is described as an alternate route of the Extra storyline's development. įate/Extra was followed by a companion game, Fate/Extra CCC. On January 19, 2012, Ghostlight announced their plans to release the game in PAL territories. Three editions of the game were released in North America: a Limited Edition, a retail standard edition, and a PlayStation Network downloadable version. Aksys Games localized the game for North America and released it on November 21, 2011. It was released in Japan on July 22, 2010. The game takes place in a parallel universe to the visual novel Fate/stay night.
Fate/Extra (stylized as Fate/EXTRA) is a dungeon crawler role-playing game developed by Type-Moon and Imageepoch and published by Marvelous Entertainment for the PlayStation Portable.